by OpenRAC contributors · v1.0.0 · 25 downloads
Plays the game in an Archipelago multiworld: gadgets, weapons, vendor slots, gold bolts and infobots are locations that may hold another game's items. Needs the rac1.apworld from the release.
Plays Ratchet & Clank, on OpenRAC's native port (PAL and NTSC-U discs), in an Archipelago multiworld. The gadgets, weapons, vendor slots, gold bolts and infobots are locations. Each one may hold an item of any player, in any game. What the others find for you comes to you as you play. Beat Drek to finish your part.
With the mod off, the game is the PlayStation 2 game.
rac1.apworld from this repository's release (double-click
it, or put it in Archipelago's custom_worlds folder), and generates with your player YAML
(game Ratchet & Clank).https://github.com/OpenRAC/rac1-mods), switch it on and fill in its settings.| Setting | Default | |
|---|---|---|
| Server | archipelago.gg:38281 | The room's address. host:port tries wss:// first, then ws://. Write ws:// or wss:// to use only that one |
| Slot name | your launcher name | The name in your player YAML |
| Password | blank | The room's password |
| Option | Default | |
|---|---|---|
logic | standard | standard: a place counts only with the gadgets the game's route has there, and an expensive purchase holds no progression. relaxed: the same, and no progression in a gold bolt either. expert: only what a place cannot be done without counts |
shuffle_gadgets, shuffle_weapons, shuffle_vendor, shuffle_gold_bolts, shuffle_infobots | on | Off: that pool keeps the game's own items in place |
keep_starting_gear | on | Start with the Bomb Glove. Off: the start's Bomb Glove is a location too |
wss://
uses mbedTLS and the system's root certificates.From the repository's root, with the SDK as in the main README:
cmake -S . -B build -G Ninja && cmake --build build
ctest --test-dir build -R archipelago
build/apworld/rac1.apworld is the APWorld. Its table.json is printed by
tools/dump_table.c at build time. To test it, put it in an Archipelago checkout's worlds/ and
run python -m pytest worlds/rac1.
archipelagoNothing: it works on its own.
Built by the build workflow from 51ed6472d3dacae5a4ddc2f041506aa1bf32fa91, against the OpenRAC mod SDK 1.10.1.
Install: paste this repository's address in the OpenRAC launcher's Mods tab, or add a .zip there.
Archipelago · v1.0.0 · ⚠
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