Ratchet & Clank
Ratchet & Clank
81.10% matched+1.28 points4,329 of 5,109 functions
Commits landed
main: 53 commits
- 45abcbbMerge pull request #61 from Veradictus/main
- 0b5b7faMerge pull request #59 from Veradictus/main
- 8fb34dcMerge pull request #54 from cnobis/feat/func_L00_0024BD18
- a568676Func_L09_002EEF80 functional
- fa8029aFunc_L07_003121D0 functional
- 6a7e4afFunc_L08_00259040 and func_L12_002E43A8 functional
- e0f1ebdFunc_L03_002DDEF8 and func_L01_0022D688 functional
- 361f52dFunc_L01_00262FE8 and func_L01_0030F318 functional
- 716f462Accept 154 clean near misses and 3 functional moby updates
- 66189a0Func_L12_0030A880 and func_L11_00310058 near misses accepted
- 6881bbbFunc_L01_0030C090 is medium until it runs
- efea07dFunc_L01_0030C090 functional, Novalis tutorial-hint moby update
- 553e973Func_L03_002DC920 functional, Kerwan class 909 NPC update
- 94584fcFunc_L11_0030F4F8 functional, VU chain table piece moby update
- b08868fFunc_L04_002D9270 functional, Eudora drifting-moby update
- 66d2edaFunc_L10_002CB030 functional, level 10 linked-moby state machine update
- 2efc0e7Func_L12_00307C08 functional, colour pulse of a moby and its children
- b6d3bbcFunc_L12_00307DB0 is medium until it runs
- 0a7535bFunc_L12_00307DB0 functional, path-following moby update (level 12)
- 65e0493Func_L03_002DBC38 functional, level 3 Helga update and head-look tail
- f5f4eccFunc_L11_0030EC70 functional, class 1157 cutscene state machine
- 6c00266Func_L01_002FE4C0 functional, Novalis water surface effect update
- 6f69e6fFunc_L04_00293578 functional, Eudora moby animation channel init
- 92e94d5Func_L03_002DDDF8 functional, a moby that rises 4 units above its home
- cd7c23bFunc_L01_002F6540 functional, rail-following moby update (path mover state machine)
- ea2fc65Func_L11_0030E620 functional, Pokitaru cutscene helper moby posing
- c9b8e72Func_L07_0030E8B8 functional, level 07 turret-like moby update
- 3e10047Func_L12_003061E0 functional, Hoven leaping creature update
- e09ec0aFunc_L10_002BFBB8 functional, Orxon spark bursts, puffs and shake countdown
- b296aeeFunc_L01_002F0040 functional, Novalis moby hit and target-search helper
- 0c1c925Func_L07_0030E370 functional, Umbris shuttle-moby state machine
- bf87db0Func_L07_0031C2B0 functional, level 7 two-position mover update
- 7299702Func_L03_002D44A0 and func_L01_0026EFB8 functional
- d4b2723Func_L12_002EB2E8 functional, Hoven flying-enemy update
- 76e6809Func_L01_002EF078 functional, Novalis enemy moby state machine
- a0633edFunc_L00_002A5158 functional, water grid ripple impulse
- ce95f69Func_L00_0025EFC0 is medium until it runs
- 26838a8Func_L00_0025EFC0 functional, nearest point on a spline path
- 5c14d97Func_L04_002CB800 functional, Eudora vehicle moby update
- c3b7dd1No blank line at the end of functional.tsv
- a2e1e76Func_L12_002E8640 functional, Hoven creature moby update
- e946735Func_L01_002E1FE0 functional, Novalis moby state machine
- 7dd1301Func_L13_002C3840 functional, blarg space fighter moby update
- 47da223Func_L07_0030C3E0 functional, Umbris class 871 path-chain update
- 2e7b4b1Func_L10_00299D18 functional, Orxon moby update with planet bits and help message
- 7b93d75The confidence line on the four functional files written for the port
- ceab48cFunc_L03_002ED138 and func_L11_00317598 functional, func_L18_002EAB58 near miss accepted
- 0b6d276Func_L00_00286068 near miss accepted for the port
- a034cc0Func_L04_0029FEC8 functional, the swarm moby of level 4
- a15d737Func_L12_002C0310 functional, the class 19 moby update of level 12
- d79fffdFunc_0012C8B0 first candidate (216/224), three-mult cse blocker
- f59b034Func_0012AC80 more shift=0 variants, no gain
- a264bcdMerge branches 'main' and 'main' of github.com:OpenRAC/rac1-decomp
