OpenRAC launcher
OpenRAC launcher
Releases
New (1)
- #9One rac1 game, NTSC-U built from the PAL treeVeradictus
Other work (2)
Issues opened (1)
- #12Crashing on launch OpenRAC.Launcher_0.5.0_amd64.AppImageMaxConz
Commits landed
develop: 41 commits
- 2c6c943A macOS icon in Apple's shape
- 5452605Hostnames.py keeps a version's table of the shared host C
- af4e574The US disc plays
- d4d07f9The random helpers lose a parameter they never read
- 0477893Carry rac1-pal's host work since 2026-10-13
- 5f2e27cGodot projects and packed levels move into their version's folder
- a017c40One modding guide for any disc, packs shared between discs
- 1b5f014Modding for the disc the player set up, whichever it is
- 294c726Overrides packs apply to either disc's levels
- 774a842Export and import models and textures from either disc
- 60a7212One path for every disc, no region shown to players
- bea60e3Carry PAL's C of today into hand/functional
- 844fb7fEach version's levels in <data>/port/<version>
- be32cc9Levels from the NTSC-U disc, apart from PAL's
- 3c7ce60Read the NTSC-U disc as well as the PAL one
- 5c1c7bcThe launcher's version in the header
- 7fafa61Full-bleed update modal backdrop and reliable restart
- b7cf009Gltf_read imports on Python 3.12
- 077d4eeFormat player.svelte.ts with Prettier
- 3b023e3Add Linux ARM64 (aarch64) build and updater support
- fceff22Ratchet's pose layers: his arms take the weapon's stance
- 79d79e8Openrac.py finds a sister checkout where sources.py does
- edd632cThe pause pages' 3D Ratchet and item previews in their panels
- 197f9a1Levels extracted before the Blaster and Pyrocitor fix are read again
- 519aaf9Draw the vendor's own mobys: its hologram, item model and salesman
- 977623fDraw the panels the game renders off-screen
- d59956fHow to playtest rac1/pal by script
- 8387380Levels extracted before the chrome are read again before Play
- 30613c9Export the mobys' metal packets and the chrome and glass maps
- 55d7526Do not draw the mobys the game never draws
- 119d233Draw the liquid grid's seas
- 2f7847bSync rac1-decomp to e663063a
- baab3b00.5.1
- 83d3f55Chained cutscenes play back to back
- e854741Write updater key without trailing newline
- e12bd1dHandle attribute macros and ignore local externs in stack frames
- 2a8bf12The nanotech cluster's sphere, halo and glass sheen
- a4811cc0.5.0
- fbfb07eDraw the PAL game in its 60 Hz mode's 448-line layout
- 95f8521One rac1 game, NTSC-U built from the PAL tree
- 69da46aDraw each 2D list with the quads of the tick that built it
master: 41 commits
- 2c6c943A macOS icon in Apple's shape
- 5452605Hostnames.py keeps a version's table of the shared host C
- af4e574The US disc plays
- d4d07f9The random helpers lose a parameter they never read
- 0477893Carry rac1-pal's host work since 2026-10-13
- 5f2e27cGodot projects and packed levels move into their version's folder
- a017c40One modding guide for any disc, packs shared between discs
- 1b5f014Modding for the disc the player set up, whichever it is
- 294c726Overrides packs apply to either disc's levels
- 774a842Export and import models and textures from either disc
- 60a7212One path for every disc, no region shown to players
- bea60e3Carry PAL's C of today into hand/functional
- 844fb7fEach version's levels in <data>/port/<version>
- be32cc9Levels from the NTSC-U disc, apart from PAL's
- 3c7ce60Read the NTSC-U disc as well as the PAL one
- 5c1c7bcThe launcher's version in the header
- 7fafa61Full-bleed update modal backdrop and reliable restart
- b7cf009Gltf_read imports on Python 3.12
- 077d4eeFormat player.svelte.ts with Prettier
- 3b023e3Add Linux ARM64 (aarch64) build and updater support
- fceff22Ratchet's pose layers: his arms take the weapon's stance
- 79d79e8Openrac.py finds a sister checkout where sources.py does
- edd632cThe pause pages' 3D Ratchet and item previews in their panels
- 197f9a1Levels extracted before the Blaster and Pyrocitor fix are read again
- 519aaf9Draw the vendor's own mobys: its hologram, item model and salesman
- 977623fDraw the panels the game renders off-screen
- d59956fHow to playtest rac1/pal by script
- 8387380Levels extracted before the chrome are read again before Play
- 30613c9Export the mobys' metal packets and the chrome and glass maps
- 55d7526Do not draw the mobys the game never draws
- 119d233Draw the liquid grid's seas
- 2f7847bSync rac1-decomp to e663063a
- baab3b00.5.1
- 83d3f55Chained cutscenes play back to back
- e854741Write updater key without trailing newline
- e12bd1dHandle attribute macros and ignore local externs in stack frames
- 2a8bf12The nanotech cluster's sphere, halo and glass sheen
- a4811cc0.5.0
- fbfb07eDraw the PAL game in its 60 Hz mode's 448-line layout
- 95f8521One rac1 game, NTSC-U built from the PAL tree
- 69da46aDraw each 2D list with the quads of the tick that built it