Ratchet & Clank
Ratchet & Clank
100.00% matched5,116 of 5,116 functions
Behind the scenes (15)
- #146Eliminate dummy menu and card structs in pause.cLynder063
- #147Type particle state structs and camera fields in effect_particle_updates.cLynder063
- #148Use MpegDecoder and MpegMbBuffer structs in 00125630.cLynder063
- #149Type memory card, menu and help state structs in pause.cLynder063
- #150Type hero struct and moby fields in shared overlaysLynder063
Show all 15
- #151Type throw_target and eliminate dummy structs across level overlaysLynder063
- #152Eliminate private structs in alpha fade and blarg commanderLynder063
- #153Unify LevelState and camera structs across overlaysLynder063
- #154Eliminate dummy hero and particle structs in suck cannonLynder063
- #155Type ObjectRenderClass, AnimSeq, and moby class accessesLynder063
- #156Type MenuScreen callbacks and eliminate duplicate PauseMenuScreenLynder063
- #157Type particle structs and eliminate raw offsets in alpha fade particle updatesLynder063
- #158Eliminate Data_2D9F08 and type TrespasserPuzzleVarsLynder063
- #159Type menu page navigation and eliminate dummy item info structsLynder063
- #160Eliminate duplicate structs and type memory card state accessesLynder063
Commits landed
main: 15 commits
- 0f0bfcfEliminate duplicate structs and type memory card state accesses (#160)
- 3a7b3c4Type menu page navigation and eliminate dummy item info structs (#159)
- e508b5cEliminate Data_2D9F08 and type TrespasserPuzzleVars (#158)
- f354721Type particle structs and eliminate raw offsets in alpha fade particle updates (#157)
- 8e62280Type MenuScreen callbacks and eliminate duplicate PauseMenuScreen (#156)
- 8bbc6b3Type ObjectRenderClass, AnimSeq, and moby class accesses (#155)
- b4e987cEliminate dummy hero and particle structs in suck cannon (#154)
- e021693Unify LevelState and camera structs across overlays (#153)
- 7da98c5Eliminate private structs in alpha fade and blarg commander (#152)
- cb089c9Type throw_target and eliminate dummy structs across level overlays (#151)
- 3f328b5Type hero struct and moby fields in shared overlays (#150)
- 89d5c49Type memory card, menu and help state structs in pause.c (#149)
- 06fa69fUse MpegDecoder and MpegMbBuffer structs in 00125630.c (#148)
- 891910cType particle state structs and camera fields in effect_particle_updates.c (#147)
- 06eeb2aEliminate dummy menu and card structs in pause.c (#146)
