OpenRAC launcher
OpenRAC launcher
New (2)
Fixed (12)
- #144Read the levels below normal priority, leaving threads freeBlindFire1200
- #145Mask failing 2D pixels on a multisampled frame instead of discarding themmateuszklysz
- #147A landing with a full moby pool skips its missing actorsmateuszklysz
- #149Gamepads behind a USB-C dock and switching controllersmateuszklysz
- #150Suck Cannon gauge empty with HUD at the edgesLynder063
Show all 12
- #151PAL freeze after picking Quartumateuszklysz
- #152Open issues #39 #48 #66 #127 #135 #141Lynder063
- #153Fade in a tab's list on WebKitGTK as on Chromiumbigbeno37
- #155Plain 2D fills reach the screen's right and bottom edgemateuszklysz
- #156Planet name in the flight between planets, and a shorter stop after itmateuszklysz
- #157Check collision.c against the retail kernels; no gl_SampleMask without MSAAmateuszklysz
- #158Keep the console arena's 224 moby class slotsmateuszklysz
Other work (1)
- #148Expand RAC1 modded level authoring and runtime limitsReaperOfVeriod
Behind the scenes (1)
- #162Rename rac1-mods to openrac-modsLynder063
Opened this day, not merged by its end (3)
Issues opened (1)
- #159Enhanced Lighting 19 of 21 levels ready, 2 levels could not be prepared.Nlwilkins93
Issues closed (6)
- #39OpenRAC may encounter a very obscure but guaranteed crash from base RaC1TheWhiteGuardian
- #48HD texture pack compatibility?Billabong1985
- #66Ratchet & Clank 2 (SCES_516.07) not recognised by extractorOvrilPT
- #127Mod SDK: inventory/save hooks and bundled assets for additional weaponsnoire342
- #135Controller remapping: global, per-game and per-player controls (builds on #123)DrLegitamate
Show all 6
- #141Enhanced Graphics - "The Level Needs Too Many Lighting Regions" (Game Version: NTSC / Series: SCUS-97199)J05H333
Commits landed
develop: 16 commits
- 8e3a146Rename rac1-mods to openrac-mods (#162)
- 6567d12Check collision.c against the retail kernels; no gl_SampleMask without MSAA (#157)
- 14ddbd0Native baking, compressed probes and water materials (#154)
- 29756bbKeep the console arena's 224 moby class slots (#158)
- 868e366Planet name in the flight between planets, and a shorter stop after it (#156)
- 95fc8c8Plain 2D fills reach the screen's right and bottom edge (#155)
- e478f02Fade in a tab's list on WebKitGTK as on Chromium (#153)
- b27f268Expand RAC1 modded level authoring and runtime limits (#148)
- e684e3eRead the levels below normal priority, leaving threads free (#144)
- 993fc64Suck Cannon gauge empty with HUD at the edges (#150)
- 8db3ef0Open issues #39 #48 #66 #127 #135 #141 (#152)
- 9320074PAL freeze after picking Quartu (#151)
- 4a4807bGamepads behind a USB-C dock and switching controllers (#149)
- 51d283bA landing with a full moby pool skips its missing actors (#147)
- ff6bdc3Smoother frame limiter (precise waits, front edge sync) (#146)
- f0593f1Mask failing 2D pixels on a multisampled frame instead of discarding them (#145)